# Bug with Holo Barrier Textures

**URL:** <https://forums.unrealengine.com/t/bug-with-holo-barrier-textures/2722425>\
**Category:** Issues and Bug Reporting\
**Tags:** Reso-Duplicate, Status-Closed, fortnite-creative, unreal-editor-for-fortnite, fortnite\
**Created:** [May 15, 2026, 7:31pm UTC](https://forums.unrealengine.com/t/bug-with-holo-barrier-textures/2722425 "2026-05-15T19:31:05Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![Bug-Reporter](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/bug-reporter/32/997076_2.png) [@Bug-Reporter](https://forums.unrealengine.com/u/Bug-Reporter)\
**Post date:** [October 23, 2026, 5:00pm UTC](https://forums.unrealengine.com/t/bug-with-holo-barrier-textures/2722425/5 "2026-10-23T17:00:29Z")

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FORT-1167504 has been ‘Closed’ as a duplicate of an existing known issue. Origin Issue: FORT-994707, Origin Topic: [Barrier Device Vanish (EVEN WITH THE "Affected by Fade Distance" OPTION OFF!)](https://forums.unrealengine.com/t/barrier-device-vanish-even-with-the-affected-by-fade-distance-option-off/2654598)

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_[View the full topic](https://forums.unrealengine.com/t/bug-with-holo-barrier-textures/2722425)._
