# Bug with Holo Barrier Textures

**URL:** <https://forums.unrealengine.com/t/bug-with-holo-barrier-textures/2722425>\
**Category:** Issues and Bug Reporting\
**Tags:** Reso-Duplicate, Status-Closed, fortnite-creative, unreal-editor-for-fortnite, fortnite\
**Created:** [May 15, 2026, 7:31pm UTC](https://forums.unrealengine.com/t/bug-with-holo-barrier-textures/2722425 "2026-05-15T19:31:05Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Void\_Reaper145](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/void_reaper145/32/1178387_2.png) [@Void\_Reaper145](https://forums.unrealengine.com/u/Void_Reaper145)\
**Post date:** [May 15, 2026, 7:31pm UTC](https://forums.unrealengine.com/t/bug-with-holo-barrier-textures/2722425/1 "2026-05-15T19:31:05Z")

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### Summary

Placing down a barrier with a texture like “Starfield” and setting it to a holo the render Distance seems to be very low getting lower at the size increases

### Please select what you are reporting on:

Creative

### What Type of Bug are you experiencing?

Assets

### Steps to Reproduce

Place down barrier set it to “Holo” put any size 20,20,20 works well turn “effected by fade distance to off” Set a texture “Sky blue” works confirm then fly away while looking at the barrier and the texture will de-spawn before the barrier

### Expected Result

The barrier texture shouldn’t de-spawn at all when “affected by fade distance” is off or on

### Observed Result

The text above

### Platform(s)

PlayStation 5  
Xbox Series X

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**Author:** ![Bug-Reporter](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/bug-reporter/32/997076_2.png) [@Bug-Reporter](https://forums.unrealengine.com/u/Bug-Reporter)\
**Post date:** [October 23, 2026, 5:00pm UTC](https://forums.unrealengine.com/t/bug-with-holo-barrier-textures/2722425/5 "2026-10-23T17:00:29Z")

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FORT-1167504 has been ‘Closed’ as a duplicate of an existing known issue. Origin Issue: FORT-994707, Origin Topic: [Barrier Device Vanish (EVEN WITH THE "Affected by Fade Distance" OPTION OFF!)](https://forums.unrealengine.com/t/barrier-device-vanish-even-with-the-affected-by-fade-distance-option-off/2654598)

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**Author:** ![system](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/1/3/713c9d3f58553f0de89543d76a8a3a2779dc9fa4.png) [@system](https://forums.unrealengine.com/u/system)\
**Post date:** [November 11, 2026, 7:31pm UTC](https://forums.unrealengine.com/t/bug-with-holo-barrier-textures/2722425/6 "2026-11-11T19:31:33Z")

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