# Bug when playing in VR mode.

**URL:** <https://forums.unrealengine.com/t/bug-when-playing-in-vr-mode/348607>\
**Category:** Rendering\
**Tags:** bug, unreal-engine, Oculus-Rift, Rendering, question\
**Created:** [February 25, 2016, 7:28am UTC](https://forums.unrealengine.com/t/bug-when-playing-in-vr-mode/348607 "2016-02-25T07:28:18Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Yata](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Yata](https://forums.unrealengine.com/u/Yata)\
**Post date:** [February 25, 2016, 7:28am UTC](https://forums.unrealengine.com/t/bug-when-playing-in-vr-mode/348607/1 "2016-02-25T07:28:18Z")

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Something happened to my project, when I try to play it in VR mode. I see this. Only Green top left part is rendered correctly. Other part - blue one - became strange, looks like it is not cleared and not redraw at all, or is redraw very rarely.

 ![79833-untitled.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/d/3/6/d360bce7fa77464075cbc10ad34fe51b8cd454fe.jpeg)

Have no idea how to setup VR at all. Use Oculus DK2. Standard setup, changed nothing. Maybe I should check some settings, but I have no idea where.

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**Author:** ![Sean\_Flint](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Sean\_Flint](https://forums.unrealengine.com/u/Sean_Flint)\
**Post date:** [February 25, 2016, 9:07pm UTC](https://forums.unrealengine.com/t/bug-when-playing-in-vr-mode/348607/2 "2016-02-25T21:07:39Z")

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Hello,

There is currently a known issue, UE-16673, where the screen flickers and becomes overly bright when adding a widget to the screen. Does this sound like what you are experiencing? If so, I will increase the community interest on this bug.

Have a great day

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**Author:** ![Yata](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Yata](https://forums.unrealengine.com/u/Yata)\
**Post date:** [February 26, 2016, 4:42am UTC](https://forums.unrealengine.com/t/bug-when-playing-in-vr-mode/348607/3 "2016-02-26T04:42:24Z")

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Yes, I think it is caused by UMG widgets.

I am still using 2d UMG widgets on screen which is wrong. I will test it with 3d umg widgets later, if this problem persists - that it is very sad.

Still hope to see UMG widgets working in VR and common mode the same.
