# Bug: ThirdPersonCharacter" to shift its position

**URL:** <https://forums.unrealengine.com/t/bug-thirdpersoncharacter-to-shift-its-position/334282>\
**Category:** Platform & Builds\
**Tags:** unreal-engine, bug-report, editor, question\
**Created:** [October 5, 2015, 4:34am UTC](https://forums.unrealengine.com/t/bug-thirdpersoncharacter-to-shift-its-position/334282 "2015-10-05T04:34:24Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![shiwron](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@shiwron](https://forums.unrealengine.com/u/shiwron)\
**Post date:** [October 5, 2015, 4:34am UTC](https://forums.unrealengine.com/t/bug-thirdpersoncharacter-to-shift-its-position/334282/1 "2015-10-05T04:34:24Z")

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Hello!

**Branch** : Binary.

**Build version** : 4.9.2-2707645 +++ depot + UE4-Releases + 4.9.

**Detailed description of the issue** : He discovered the following issue with repeated clicking on “ThirdPersonCharacter” in “World Outliner” begins to shift its position.

**Repro Steps**

1. Start a new project ThirdPerson

2. Repeat clicking in “World Outliner” on “ThirdPersonCharacter”

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**Author:** ![Sean\_Flint](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Sean\_Flint](https://forums.unrealengine.com/u/Sean_Flint)\
**Post date:** [October 5, 2015, 4:19pm UTC](https://forums.unrealengine.com/t/bug-thirdpersoncharacter-to-shift-its-position/334282/2 "2015-10-05T16:19:49Z")

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Hello shiwron,

Thank you for reporting the bug. This bug has already been entered into our system, UE-21575. I will report back with any updates as they become available.

Have a great day,

Sean Flint

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**Author:** ![shiwron](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@shiwron](https://forums.unrealengine.com/u/shiwron)\
**Post date:** [November 18, 2015, 5:29am UTC](https://forums.unrealengine.com/t/bug-thirdpersoncharacter-to-shift-its-position/334282/3 "2015-11-18T05:29:38Z")

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4.10 The fixed.  
Bug can be closed.
