[Bug + Steps] SplineLocation along distance is inaccurate

UE 5.3.1:

  • Splines and spline meshes are still broken AF.
  • Unusable for any precision requiring or core mechanic.
  • Spline meshes still use incompatible rotation format compared to splines, with no built-in conversion.
  • Epic still keeps on piling on half-baked features.
  • Will to live on an all-time low.
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