# Bug Status Update: (UE-15593)

**URL:** <https://forums.unrealengine.com/t/bug-status-update-ue-15593/362085>\
**Category:** Blueprint\
**Tags:** parent, bug, child, unreal-engine, report, Blueprint, question\
**Created:** [June 26, 2016, 7:51pm UTC](https://forums.unrealengine.com/t/bug-status-update-ue-15593/362085 "2016-06-26T19:51:11Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![GameMakerMiller](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@GameMakerMiller](https://forums.unrealengine.com/u/GameMakerMiller)\
**Post date:** [June 26, 2016, 7:51pm UTC](https://forums.unrealengine.com/t/bug-status-update-ue-15593/362085/1 "2016-06-26T19:51:11Z")

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Hi there, I would like to know the status of bug UE-15593.

I suspect it is related to something I am seeing currently with my parent - child structure in blueprints.

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**Author:** ![Sean\_Flint](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Sean\_Flint](https://forums.unrealengine.com/u/Sean_Flint)\
**Post date:** [June 27, 2016, 12:39pm UTC](https://forums.unrealengine.com/t/bug-status-update-ue-15593/362085/2 "2016-06-27T12:39:48Z")

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Hello,

This issue has been reported as fixed in 4.11. If you don’t want to update and are using a source version of the editor, you can grab the commit here: [https://github.com/EpicGames/UnrealEngine/commit/1acca6c80ff7e4dbb14fc086aa6f8975082ffa7e](https://github.com/EpicGames/UnrealEngine/commit/1acca6c80ff7e4dbb14fc086aa6f8975082ffa7e)

Have a great day
