# \[Bug\] Socket relative scale reset for all meshes after upgrade from 4.10 to 4.13

**URL:** <https://forums.unrealengine.com/t/bug-socket-relative-scale-reset-for-all-meshes-after-upgrade-from-4-10-to-4-13/369172>\
**Category:** Asset Creation\
**Tags:** unreal-engine, bug-report, editor, question\
**Created:** [September 2, 2016, 10:22pm UTC](https://forums.unrealengine.com/t/bug-socket-relative-scale-reset-for-all-meshes-after-upgrade-from-4-10-to-4-13/369172 "2016-09-02T22:22:35Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Jackblue](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jackblue/32/88706_2.png) [@Jackblue](https://forums.unrealengine.com/u/Jackblue)\
**Post date:** [September 2, 2016, 10:22pm UTC](https://forums.unrealengine.com/t/bug-socket-relative-scale-reset-for-all-meshes-after-upgrade-from-4-10-to-4-13/369172/1 "2016-09-02T22:22:35Z")

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Hello,

I don’t know if it’s a know issue, but after upgrade my project from 4.10 to 4.13 all sockets have a relative scale of 1 inside the mesh editor.

Cordially, Jackblue

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**Author:** ![anonymous\_user\_0c62419a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_0c62419a](https://forums.unrealengine.com/u/anonymous_user_0c62419a)\
**Post date:** [September 21, 2016, 6:01pm UTC](https://forums.unrealengine.com/t/bug-socket-relative-scale-reset-for-all-meshes-after-upgrade-from-4-10-to-4-13/369172/2 "2016-09-21T18:01:21Z")

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Hi Jackblue,

Thank you for the bug report! This is an issue that hasn’t been reported and I was able to reproduce it based off the info given. You can find it here: [Unreal Engine Issues and Bug Tracker (UE-36259)](https://issues.unrealengine.com/issue/UE-36259)

You can watch the bug as it is reviewed by our development staff. Also, while testing I noticed that this issue didn’t occur when converting to 4.11 so your options are to

A.) Convert your 4.10 project to 4.11  
B.) Manually re-scale all of your sockets relative scale

let me know if that helps!
