Hey Rudy,
We’ve moved the other two issues to the threads linked here, sorry about that.
[AttachToComponent Issue][1]
[3rd Person VR Issue][2]
As for the current issue, we were able to recreate it quite easily in a clean project. Simply set up a VR player the same way as usual. VR Origin attached to the root. Camera and both controllers attached to that. Meshes attached to the controllers. Then just set up sequencer to record that actor, and when you try to play it back it just twitches and freaks out.