[BUG] Screenshots taken when in Gear VR come out corrupted

I made a bug report on Answerhub, but to make sure it doesn’t fall through cracks (as almost every single post I make on Answerhub) I am posting here too.

I was testing performance in Gear VR and basic test scene with single static mesh. The mesh looked fine in the Editor, but on the device it had missing triangles. So I wanted to take screenshots (in addition to sharing project) and show them to Oculus.

Here is my Blueprint setup for taking automatic screenshots:

It works wonderfully on Windows when running test project in the Editor, but this is what I get when running on the device:

I am using Galaxy S6, Android 5.1.1 and Gear VR.

Hasn’t anyone tried taking screenshots on Android using engine’s built in capacity ? o.O