# \[Bug report, UE5.5.4\] Editor forgets list view and reverts to tile view.

**URL:** <https://forums.unrealengine.com/t/bug-report-ue5-5-4-editor-forgets-list-view-and-reverts-to-tile-view/2524811>\
**Category:** Feedback & Requests\
**Tags:** bug, bugreport, unreal-engine, bug-report, editor, slate, Widget, Blueprint, question, UMG\
**Created:** [May 23, 2025, 4:40pm UTC](https://forums.unrealengine.com/t/bug-report-ue5-5-4-editor-forgets-list-view-and-reverts-to-tile-view/2524811 "2025-05-23T16:40:58Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Roy\_Wierer.Seda145](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/roy_wierer.seda145/32/906551_2.png) [@Roy\_Wierer.Seda145](https://forums.unrealengine.com/u/Roy_Wierer.Seda145)\
**Post date:** [May 23, 2025, 4:40pm UTC](https://forums.unrealengine.com/t/bug-report-ue5-5-4-editor-forgets-list-view-and-reverts-to-tile-view/2524811/1 "2025-05-23T16:40:59Z")

</div>

![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/6/8/b68accb7b7bac4b81653416899e4892a6a43fce9.png)

**Bug:**

Editor constantly reverts to tile view, even while List is still checked. All new widget windows revert to tile view as well.

**Other feedback:**

List view is cluttered with irrelevant info “C++ Class”, slate widget categories etc. Don’t do it.

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/0/c/c/0cc4afe8689a50e0dce83565ea436b72525d9366.png)
