# \[Bug report - reproduceble\] Is Simulating Physics bp node, returns wrong value

**URL:** <https://forums.unrealengine.com/t/bug-report-reproduceble-is-simulating-physics-bp-node-returns-wrong-value/346184>\
**Category:** World Creation\
**Tags:** unreal-engine, bug-report, Blueprint, question\
**Created:** [February 2, 2016, 6:59pm UTC](https://forums.unrealengine.com/t/bug-report-reproduceble-is-simulating-physics-bp-node-returns-wrong-value/346184 "2016-02-02T18:59:55Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![BoredEngineer](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@BoredEngineer](https://forums.unrealengine.com/u/BoredEngineer)\
**Post date:** [February 2, 2016, 6:59pm UTC](https://forums.unrealengine.com/t/bug-report-reproduceble-is-simulating-physics-bp-node-returns-wrong-value/346184/1 "2016-02-02T18:59:55Z")

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“Is Simulating Physics” bp node will return true for any child component if root/parent component is simulating physics, even if child component in question doesn’t simulate physics.  
Simple project to reproduce bug:

> **[PhysicsFlagBug.zip](https://www.dropbox.com/s/d7ulmnt1yrntjf0/PhysicsFlagBug.zip?dl=0)**
>
> Shared with Dropbox

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**Author:** ![TJ\_V](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/tj_v/32/1008648_2.png) [@TJ\_V](https://forums.unrealengine.com/u/TJ_V)\
**Post date:** [February 2, 2016, 8:05pm UTC](https://forums.unrealengine.com/t/bug-report-reproduceble-is-simulating-physics-bp-node-returns-wrong-value/346184/2 "2016-02-02T20:05:59Z")

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Hi BoredEngineer,

Thank you for the report. I was easily able to reproduce this behavior and I’ve created JIRA UE-26335. Our developers will be investigating the issue further.

Cheers,

TJ
