# \[BUG\] Overlapping Dialog Waves - problem with subtitles

**URL:** <https://forums.unrealengine.com/t/bug-overlapping-dialog-waves-problem-with-subtitles/369331>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine\
**Created:** [September 4, 2016, 12:27pm UTC](https://forums.unrealengine.com/t/bug-overlapping-dialog-waves-problem-with-subtitles/369331 "2016-09-04T12:27:57Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![JaroMast](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@JaroMast](https://forums.unrealengine.com/u/JaroMast)\
**Post date:** [September 4, 2016, 12:27pm UTC](https://forums.unrealengine.com/t/bug-overlapping-dialog-waves-problem-with-subtitles/369331/1 "2016-09-04T12:27:57Z")

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There is a problem when dialog waves with sound wave of the same priority overlaps. Then subtitles are not rendered at all, or disappear just after showing or not showing at all.  
(There was no problem with that in version 4.12)  
To reproduce it, create 2 dialog waves, with sound waves 5 sec. Play first one, delay for 4 sec and play the second by function PlayDialogAtLocation.

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**Author:** ![anonymous\_user\_6e7b421a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_6e7b421a](https://forums.unrealengine.com/u/anonymous_user_6e7b421a)\
**Post date:** [September 6, 2016, 5:11pm UTC](https://forums.unrealengine.com/t/bug-overlapping-dialog-waves-problem-with-subtitles/369331/2 "2016-09-06T17:11:03Z")

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Hey JaroMast,

There are a number of settings and your set up and in order to replicate your issue on my end I am going to need some more specific steps and possibly some screenshots of your blueprint graph.

I have attempted to replicate the issue you are experiencing, but I am missing some context settings which are required to playback the dialog correctly.

Cheers,

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**Author:** ![JaroMast](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@JaroMast](https://forums.unrealengine.com/u/JaroMast)\
**Post date:** [September 7, 2016, 5:22am UTC](https://forums.unrealengine.com/t/bug-overlapping-dialog-waves-problem-with-subtitles/369331/3 "2016-09-07T05:22:30Z")

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For context I use:  
Speaker: Gender - Feminine, Plurality - plural  
Directed at: None (removed array)

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**Author:** ![anonymous\_user\_6e7b421a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_6e7b421a](https://forums.unrealengine.com/u/anonymous_user_6e7b421a)\
**Post date:** [September 7, 2016, 8:10pm UTC](https://forums.unrealengine.com/t/bug-overlapping-dialog-waves-problem-with-subtitles/369331/4 "2016-09-07T20:10:29Z")

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It seems like you and another user are experiencing/reporting a similar issue. I would like to request that we merge the two posts and continue troubleshooting from the link below.

> **[4.13 UseAudioThread=true causes subtitles to not always display](https://forums.unrealengine.com/questions/481890/413-useaudiothreadtrue-causes-subtitles-to-not-alw.html)**
>
> I noticed that when building a project with the experimental parameter UseAudioThread=true (in BaseEngine.ini), subtitles that should be displayed from a Dialogue Wave don’t always appear along with their audio (which seems to play fine). What’s...

Let me know if you have issues with this, or if you have further questions.

Thanks,
