Hello Unreal Team,
I’m cunrently encountering a weird issue that is really annoying to work properly with blueprint.
the bug is that on every blueprint graphs, after few minutes working, or playing a level, all individual wires are not highlighted by hovering the mouse over the wire anymore.
I’m also not able to break any wires with alt+click anymore, and not able to create any reroute node by double clicking on the wires.
So instead to have this (that is the normal behavior) :
Now I have this :
What I observed trying to solve it is (compiled and saved or not) :
The issue happens after a couple of minutes.
At engine starts it’s ok.
the issue happens ONLY on the screen with the windows 10 taskbar. Wherever the taskbar is (bottom, right, left, top, or automatically hidden) the issue is persistent . And this, with UE4 in fullscreen, or the window extented to fit the screen’s borders.
If I move my UE4 window to another screen (without the windows taskbar) it’s working well and the wires functionnalities are back.
If I reduce my UE window to be less than aproximately less than 2/3 of the screen width, it’s working again. but if it’s more that 2/3 of the width, it’s not working anymore :
Only other way I have is to restart the engine. But the isse happens again after few minutes.
Someone can help on this ?