when importing multiple animations for the same skeleton the first anim comes in on its own then the next anims import the skeleton mesh as well.
export each anim as a fbx
import skeletal mesh + skeleton
import multiple anims, select the correct skeleton, tick the animation box only
first anim comes in ok the next anims come in with the a mesh.
most likey i’m doing something wrong again. but if we have to import single anims then thats the way
atm i import the set then delete the meshes