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BUG - Making the left virtual thumbstick move and rotate AND right virtual thumbstick rotate player?

I’d like to rotate my character based on both left and right thumbstick. If I am not using the right thumbstick, the left one should rotate and move the character. But if I am using the right thumbstick to shoot to enemies, the left thumbstick should just move the character.
Look at my blueprints to see how I have done that. Unfortunately, there is a bug caused by Flip Flop. If I move fast my right thumbstick in two different directions (like left and right or left and up) the “isRightRotating” variable is set to true and can’t rotate my character with the left thumbstick (btw I can by moving fast the right thumbstick).

I fixed it.
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