Hot Reload is not currently functioning in OSX(10.9) using XCode 6.0.1. Hot reload works fine in the editor and and new dylibs appear. In XCode, however, when I compile, I get a plain dylib with no numbered suffix. If existing hot reload files exist from the editor, xcode mentions that it deleted them and then produces a dylib without the numbered suffix. The editor does not respond notify of a hot reload and behaviour does not changes as expected… like the speed of a character etc.
EDIT: Doesn’t work on released version(4.5) of UE4.