[BUG] 4.7.5 - Timeline Finished output fires too early

Hey ,

Are you able to tell me which version of the engine you were working in while you noticed an issue with the timeline nodes? I have tested them in 4.8.0 Preview 3 and I do not see any type of lag or delay involved with them.

Could you also show me a screenshot of what you’re running through your timelines?

I appreciate any assistance you’re able to provide, thanks!! :slight_smile: