# BUG: 4.10+ Remote Build iOS for Distribution using Source

**URL:** <https://forums.unrealengine.com/t/bug-4-10-remote-build-ios-for-distribution-using-source/350766>\
**Category:** Mobile\
**Tags:** unreal-engine, bug-report, question\
**Created:** [March 16, 2016, 10:15pm UTC](https://forums.unrealengine.com/t/bug-4-10-remote-build-ios-for-distribution-using-source/350766 "2016-03-16T22:15:54Z")\
**Posts on this page:** 1\
**Page:** 2

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**Author:** ![anonymous\_user\_a08c0bf2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a08c0bf2](https://forums.unrealengine.com/u/anonymous_user_a08c0bf2)\
**Post date:** [March 25, 2016, 6:24pm UTC](https://forums.unrealengine.com/t/bug-4-10-remote-build-ios-for-distribution-using-source/350766/21 "2016-03-25T18:24:07Z")

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Yes, it should be released with 4.11. The bug number is UE-28741 in case you notice there is another issue once 4.11 is released.

Thanks! 🙂

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