I have a game where the road disappears behind you as you walk. The road is a stair brush, and in levelblueprint i set the lifespan of the brush = it should get deleted after the lifespan is over.
When i play the game in the editor, it deletes the bush but make a huge freeze when it does it, the biggest problem is that when i play the packaged game they wont get delete, only props get deleted in the packaged version. This is obviostly a bug but is there any way i can fix it?
sorry for bad english