# Browser 3D widget looks washed out.

**URL:** <https://forums.unrealengine.com/t/browser-3d-widget-looks-washed-out/366547>\
**Category:** UI\
**Tags:** browser, unreal-engine, Widget, Blueprint, question\
**Created:** [August 8, 2016, 10:11pm UTC](https://forums.unrealengine.com/t/browser-3d-widget-looks-washed-out/366547 "2016-08-08T22:11:37Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![anonymous\_user\_8fd11f73](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_8fd11f73](https://forums.unrealengine.com/u/anonymous_user_8fd11f73)\
**Post date:** [September 13, 2017, 6:09pm UTC](https://forums.unrealengine.com/t/browser-3d-widget-looks-washed-out/366547/3 "2017-09-13T18:09:13Z")

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I was running into this same issue and it is because the Web Browser plugin is outputting its color data in the sRGB format and the Widget/3D Widget is expecting the data in linear RGB. The problem can be fixed by creating a new material to use in the 3D Widget instead of the default Widget3DPassthrough\_Masked\_OneSided. I have included a screenshot of the material I made to fix the problem. It implements the standard sRGB to linear formula.

 ![213396-cuserstdc8123desktopwebbrowser.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/a/0/7a0208bbf511548122af55b36ae5972d31bf45e5.png)

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Another user was having this same issue here:

> **[Web Browser Widget Picture Blurry](https://forums.unrealengine.com/questions/457066/web-browser-widget-picture-blurry.html)**
>
> I added a 3DWidget that contains a web browser, but I found the resolution of the web browser to be very low. I’ve tried to change the Engine Scalability Settings to all Epic / 100%, but it doesn’t make a difference. Does anyone know how to make...

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Bug Report:

> **[Web Browser Plugin color in sRGB when 3D Widget expects linear](https://forums.unrealengine.com/questions/706152/web-browser-plugin-color-in-srgb-when-3d-widget-ex.html)**
>
> The Web Browser plugin appears washed out when viewed in-game because the color data is in sRGB and 3D Widget expects linear RGB. Two instances of issue: Solution: Web Browser plugin needs to convert color data from sRGB to linear RGB to work...

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