Broken emissive light reflection

Can anyone suggest a fix for the broken reflection of the tube light I have in my scene? The tube light is a long curved tube of geometry with an emissive material to cast light. You can see its location just above the wood portion of the wall.
I have a planar reflection above my floor. When I pan the camera across the scene, the tube light reflection randomly breaks at various locations as shown within the magenta rectangles.

I found a tutorial that went over how adjust settings to get better quality of image with planar reflections. It fixed it up. Thanks for helping out DV