Brick grids and simplex noise - Minecraft-style voxels

Newbie FYI: I’m not sure how you’re “supposed” to do this, but if you’re like me and trying to play around with this project and are getting a bunch of errors, here’s what you do. This works for me with UE4.1 and BrickGame Release-0.8.
1.) Right click on “BrickGame.uproject” and select “Generate Visual Studio Files”.
2.) Open up “BrickGame.sln” and compile the solution (press f7).
3.) You should now be able to just open BrickGame.uproject directly.

I’m sure this is pretty obvious if you know what you’re doing, but the errors Unreal Editor throws are a little vague. It tells you “The game module ‘BrickGame’ could not be found. Please ensure that this module exists and that it is compiled.” It’d be nice if it could detect and tell you that you don’t have a solution file and/or haven’t build your solution, and give a little direction on how to fix that. I’m not sure this was possible to do with out building UE4 from source before, but the 4.1 update seems to have added those right-click menu options to the prebuilt.