If the ball bounces, then it’s clear that collisions are detected. So, the problem can’t be there. Maybe something is preventing its destruction.
Put some logs both in the Overlap event and in the Destroy brick.
If the ball bounces, then it’s clear that collisions are detected. So, the problem can’t be there. Maybe something is preventing its destruction.
Put some logs both in the Overlap event and in the Destroy brick.