# Breakpoint not working

**URL:** <https://forums.unrealengine.com/t/breakpoint-not-working/490445>\
**Category:** Blueprint\
**Tags:** bug, breakpoint, unreal-engine, Blueprint, question\
**Created:** [October 31, 2021, 4:28pm UTC](https://forums.unrealengine.com/t/breakpoint-not-working/490445 "2021-10-31T16:28:23Z")\
**Posts on this page:** 5\
**Page:** 1

<div class="post-metadata">

**Author:** ![SupraGineles](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@SupraGineles](https://forums.unrealengine.com/u/SupraGineles)\
**Post date:** [October 31, 2021, 4:28pm UTC](https://forums.unrealengine.com/t/breakpoint-not-working/490445/1 "2021-10-31T16:28:23Z")

</div>

The code is firing, but i need a way to debug my code to fix some bugs. But the problem is the breakpoint is not working. Nothing happen when the code pass trough a breakpoint.

 ![351350-bug1.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/f/7/ff72071978add56d224d3b40ba18a9d455914c88.png)

![351361-bug2.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/1/8/a1834077a4f45e7d4f03e9da9266d38da1ddf4ef.png)

---

<div class="post-metadata">

**Author:** ![ClockworkOcean](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/clockworkocean/32/1169999_2.png) [@ClockworkOcean](https://forums.unrealengine.com/u/ClockworkOcean)\
**Post date:** [October 31, 2021, 6:39pm UTC](https://forums.unrealengine.com/t/breakpoint-not-working/490445/2 "2021-10-31T18:39:00Z")

</div>

Try putting the break on the node before. Also it’s worth noting that print nodes are often better at helping you debug than the debugger. You can’t rely on the values of variables in the debugger.

---

<div class="post-metadata">

**Author:** ![SupraGineles](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@SupraGineles](https://forums.unrealengine.com/u/SupraGineles)\
**Post date:** [October 31, 2021, 6:46pm UTC](https://forums.unrealengine.com/t/breakpoint-not-working/490445/3 "2021-10-31T18:46:56Z")

</div>

Hey, thanks for the reply,  
The breakpoint was not working on any part of Widget blueprint, the print string node was only to check if my Custom event was actually firing. But _i just restarted the editor_ and the breakpoint started working again.

cheers.

---

<div class="post-metadata">

**Author:** ![duchamp](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/duchamp/32/630690_2.png) [@duchamp](https://forums.unrealengine.com/u/duchamp)\
**Post date:** [November 16, 2024, 8:29am UTC](https://forums.unrealengine.com/t/breakpoint-not-working/490445/4 "2024-11-16T08:29:42Z")

</div>

> [@SupraGineles](#):
>
> But _i just restarted the editor_ and the breakpoint started working again.

Wow, I had the same issue a second within a few days in 5.5 and just realized a restart really fixed it.

---

<div class="post-metadata">

**Author:** ![moffaclan](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/moffaclan/32/980320_2.png) [@moffaclan](https://forums.unrealengine.com/u/moffaclan)\
**Post date:** [January 11, 2025, 11:41pm UTC](https://forums.unrealengine.com/t/breakpoint-not-working/490445/5 "2025-01-11T23:41:33Z")

</div>

Encountered the same issue. Restarting worked.
