# BP\_Sky\_Sphere problem

**URL:** <https://forums.unrealengine.com/t/bp-sky-sphere-problem/346074>\
**Category:** Blueprint\
**Tags:** unreal-engine, bug-report, Blueprint, question\
**Created:** [February 1, 2016, 6:03pm UTC](https://forums.unrealengine.com/t/bp-sky-sphere-problem/346074 "2016-02-01T18:03:57Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![anonymous\_user\_33800a51](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_33800a51](https://forums.unrealengine.com/u/anonymous_user_33800a51)\
**Post date:** [February 1, 2016, 8:59pm UTC](https://forums.unrealengine.com/t/bp-sky-sphere-problem/346074/2 "2016-02-01T20:59:53Z")

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Hi fueller89,

best method for moving .uassets between projects is Migrate feature built into engine. Most likely problem you’re facing is missing references, which are not moved when you merely copy over .uassets in windows. Instead, use Migrate, which takes everything it needs with it. Make sure you place it into correct Content location in new project!

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_[View the full topic](https://forums.unrealengine.com/t/bp-sky-sphere-problem/346074)._
