# Box Physics

**URL:** <https://forums.unrealengine.com/t/box-physics/492869>\
**Category:** World Creation\
**Tags:** unreal-engine, Physics, UE4, UE4-27, Blueprint, question\
**Created:** [February 1, 2022, 2:58am UTC](https://forums.unrealengine.com/t/box-physics/492869 "2022-02-01T02:58:57Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![Prophacy13](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Prophacy13](https://forums.unrealengine.com/u/Prophacy13)\
**Post date:** [February 4, 2022, 7:41pm UTC](https://forums.unrealengine.com/t/box-physics/492869/3 "2022-02-04T19:41:11Z")

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I think this post should help you out. [Adjust Player’s force on physics objects? - Development Discussion / Physics - Unreal Engine Forums](https://forums.unrealengine.com/t/adjust-players-force-on-physics-objects/350236)

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