BoneBreaker - FREE Blender plugin for mannequin animation

Out of all the UE > Blender utilities I’ve been having the most success with BoneBreaker. However, there is some issues I have been having when it generates the controls for the fingers, their auto curl orientations are off. I went to take a look at the metarig, and it appears there are bones for the fingers as well as master bones for the entire digit. What is the easiest way to make the necessary adjustments so the fingers bend properly?