Bone Controlled Aiming (FPS)


i am working on a fps and stucking at the Aim Down Sights right now.
My Idea is to move the hand to the camera position + offset so that its not in the camera.
I currently added a socket to the right (for the weapon)hand of my skeleton and moved it with ‘two bone ik’ to a test position which should be replaced with the camera position.
But i also need to add the left hand to the weapon.

ToDo List:

  • get camera position for aim down sights position
  • add left hand to hold the weapon

**I would appreciate your help very much **

P.S. Sorry for my bad english