bMultiBodyOverlap Removed?

I’m trying to get the bone name for overlapping Physics Bodies.
According to this post: Skeletal mesh overlap returns null bone - UE4 AnswerHub
I should enable bMultiBodyOverlap one the skeletal mesh to get the index of the bone. After searching for a whole day, i’m still not able to find where the check box is located on my Mesh component?? Can someone please put up a screenshot of where to find it?

Ok someone showed me the search function :stuck_out_tongue: