# blurry render

**URL:** <https://forums.unrealengine.com/t/blurry-render/1826910>\
**Category:** Rendering\
**Tags:** Render, blurry, unreal-engine, question\
**Created:** [April 28, 2024, 8:11pm UTC](https://forums.unrealengine.com/t/blurry-render/1826910 "2024-04-28T20:11:58Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![harpax67](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@harpax67](https://forums.unrealengine.com/u/harpax67)\
**Post date:** [April 28, 2024, 8:11pm UTC](https://forums.unrealengine.com/t/blurry-render/1826910/1 "2024-04-28T20:11:58Z")

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Hi everyone,

my unreal render is blurry, specialy on the face, i play with the focus but it not change.Somone have a idea ?

 ![{rendu2}.{frame_1}](https://d3kjluh73b9h9o.cloudfront.net/original/4X/8/2/c/82c4248de6858792236ae7c2d3c1514d0d4c234a.jpeg)

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**Author:** ![glitchered](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/glitchered/32/768299_2.png) [@glitchered](https://forums.unrealengine.com/u/glitchered)\
**Post date:** [April 28, 2024, 8:24pm UTC](https://forums.unrealengine.com/t/blurry-render/1826910/2 "2024-04-28T20:24:16Z")

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how’s the hair and beard done? a groom asset or old school hair cards? for hair cards there’s an option in the project settings to apply transparency after depth of field. that aside… if it is a dithered hair material, like you should do, it will be smoothed and stabilized by taa/tsr, which is normal.
