# Blurred textures

**URL:** <https://forums.unrealengine.com/t/blurred-textures/489593>\
**Category:** Asset Creation\
**Tags:** quality, resolution, unreal-engine, issue, question\
**Created:** [October 6, 2021, 1:35pm UTC](https://forums.unrealengine.com/t/blurred-textures/489593 "2021-10-06T13:35:52Z")\
**Posts on this page:** 3\
**Page:** 1

<div class="post-metadata">

**Author:** ![t1z1an0](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/t1z1an0/32/605841_2.png) [@t1z1an0](https://forums.unrealengine.com/u/t1z1an0)\
**Post date:** [October 6, 2021, 1:35pm UTC](https://forums.unrealengine.com/t/blurred-textures/489593/1 "2021-10-06T13:35:52Z")

</div>

Hi everybody,  
I tried to search in the forums but didn’t find any solution.  
Since few days the level I’m working on is blurring the textures of my assets: megascans assets, custom assets and even landscape textures (see attached images).  
If I click on every single map inside my materials the textures turn back at its resolution.  
The problem is I have a lot of maps and it periodically happens again.

Anybody had the same issue?

 ![349888-screendemme4rda.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/8/a/6/8a6093c44877c164dcafbe4004286d65fd1028d8.jpeg)

---

<div class="post-metadata">

**Author:** ![ClockworkOcean](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/clockworkocean/32/1169999_2.png) [@ClockworkOcean](https://forums.unrealengine.com/u/ClockworkOcean)\
**Post date:** [October 6, 2021, 5:29pm UTC](https://forums.unrealengine.com/t/blurred-textures/489593/2 "2021-10-06T17:29:15Z")

</div>

Do you by chance have a red message in the corner about running out of texture memory?

Then try the console command ‘r.Streaming.PoolSize 3000’

---

<div class="post-metadata">

**Author:** ![t1z1an0](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/t1z1an0/32/605841_2.png) [@t1z1an0](https://forums.unrealengine.com/u/t1z1an0)\
**Post date:** [October 7, 2021, 10:13am UTC](https://forums.unrealengine.com/t/blurred-textures/489593/3 "2021-10-07T10:13:32Z")

</div>

No man, I already tried with bigger values than 3000 but nothing
