Bluetooth 4.0 Support (Bluetooth Low Energy - BLE)?

Yes I am aware of the correct process for BLE access in native Android. It was my hope that the Unreal Engine was ‘good enough’ that Bluetooth/BLE access was available as a platform-independent API. If I write a separate plugin for each and every platform that I want to support BLE access on, it almost defeats the purpose of writing a VR application in Unreal Engine. In that case it may be easier to write one version of the application that runs on Android for only Gear VR and doesn’t use Unreal Engine.

Are there any examples of Unreal Engine projects that use native Android APIs (preferably in a specific section of the project and not strewn throughout)?