Hi, I made a recreation of the Kinetic Kicker from Project: Snowblind.
The Kinetic Kicker works kind of like an imitation Gravity Gun with its Push-Pull mechanics. But I decided to not go with Physics Handles for this and instead used only Impulse to get both Push & Pull, as well as the Throw working. As for grabbing the crate part, it’s just updating the spatial coordinates of the actor.
Apart from that, it also has the same recharge system as well, where the device must have a minimum of 25% charge, but can be overcharged to apply larger forces on physics objects. If anyone’s interested in the implementation, the project files are on GitHub: https://github.com/RohitKotiveetil/U…-KineticKicker