# Blueprint Redirectors not working for Map Loading

**URL:** <https://forums.unrealengine.com/t/blueprint-redirectors-not-working-for-map-loading/465102>\
**Category:** Blueprint\
**Tags:** redirector, unreal-engine, Blueprint, question\
**Created:** [May 13, 2020, 12:54am UTC](https://forums.unrealengine.com/t/blueprint-redirectors-not-working-for-map-loading/465102 "2020-05-13T00:54:52Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![BochaoWang](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@BochaoWang](https://forums.unrealengine.com/u/BochaoWang)\
**Post date:** [May 13, 2020, 12:54am UTC](https://forums.unrealengine.com/t/blueprint-redirectors-not-working-for-map-loading/465102/1 "2020-05-13T00:54:52Z")

</div>

I am working on a plugin that contains blueprints and is used across multiple projects.

When I rename or move a blueprint within the plugin, and deploy the plugin into other projects, I have redirectors to help me fix the broken references from other blueprints. But I get map loading issues that says “CreateExport: Failed to load Outer for resource \*\*\*: \*\*\*”, which I think suggests the map could not find the blueprint that was renamed or moved. Is there any convenient ways to tackle this issue?

Thanks.
