# Blueprint only works with event tick or begin play

**URL:** <https://forums.unrealengine.com/t/blueprint-only-works-with-event-tick-or-begin-play/416694>\
**Category:** Blueprint\
**Tags:** spawnactor, unreal-engine, question\
**Created:** [February 8, 2018, 2:58pm UTC](https://forums.unrealengine.com/t/blueprint-only-works-with-event-tick-or-begin-play/416694 "2018-02-08T14:58:09Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![sacboy01](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@sacboy01](https://forums.unrealengine.com/u/sacboy01)\
**Post date:** [February 8, 2018, 2:58pm UTC](https://forums.unrealengine.com/t/blueprint-only-works-with-event-tick-or-begin-play/416694/1 "2018-02-08T14:58:09Z")

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Hey everyone, first of all i need to say that i’m bad in english so please be indulgent.  
I’m a beginner in unreal engine blueprint scripting and i have a problem that i didn’t have some days ago.

I have code that is use to spawn an actor. It works well with “event tick”.  
But when i read this code with another event for example “LeftMouseClick” or an Input it don’t works and i don’t know why !  
If you know the answer please tell me 🙂

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**Author:** ![ThompsonN13](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ThompsonN13](https://forums.unrealengine.com/u/ThompsonN13)\
**Post date:** [February 8, 2018, 3:11pm UTC](https://forums.unrealengine.com/t/blueprint-only-works-with-event-tick-or-begin-play/416694/2 "2018-02-08T15:11:59Z")

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without seeing your code or knowing what its attached to its impossible to say. if i had to guess though i would say that the actor isnt receiving input. for something like a character look in the details panel for auto receive input and set it to player 0

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**Author:** ![Dune](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Dune](https://forums.unrealengine.com/u/Dune)\
**Post date:** [February 8, 2018, 3:21pm UTC](https://forums.unrealengine.com/t/blueprint-only-works-with-event-tick-or-begin-play/416694/3 "2018-02-08T15:21:26Z")

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Like Thomson said, it seems like you aren’t recieving input on the blueprint. Is this a Pawn or Character blueprint at all (These should already receive input).

This is the setting here:

 ![229973-capture.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/d/5/3/d531a3a4a8127edb9bcca309385d563fb0422c37.png)
