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Blueprint/Matinee Teleport pawn

Hi,
I am trying to teleport my player pawn using an event from a matinee inside a blueprint. I have added an event node by selecting my matinee, right clicking then adding it to my blueprint. I have also created an event track with named events which appear in the blueprint with no problems. However when I fire the pins at the teleport blueprint it doesnt do anything. Any ideas why?

Thanks

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