@Yoyogi - I’m sorry, you are correct. The process for coding with UE4/Perforce doesn’t check out these other assets.
@Funkenstein - I’ll check into this and see if we have anymore news.
@Yoyogi - I’m sorry, you are correct. The process for coding with UE4/Perforce doesn’t check out these other assets.
@Funkenstein - I’ll check into this and see if we have anymore news.