Well that’s basically what they do with the reflection system, so they can’t complain, we’re just copying them. <_<
anyways, I sorta gave up on the idea because honestly, I was trying to do a quick and dirty fix, but I found myself wasting too much time and making something too complex for what I needed. Maybe after I’m done with my project I’ll take a look and see if I can come up with a plugin that does this properly.
In the meantime, it would be nice if they added support for this sort of stuff officially, to be honest. I know blueprints are meant to be kinda “begginner-ish”, but there are things that are simpler to do in BPs.
Another example might be stuff like BP smart pointers. That would be really cool, although I understand the world of trouble it might ensue.