Hello, I’m new with the unreal engine and i’m trying to get some cool stuff using blueprint, but i have a problem/bug : float operation just do not work (or maybe i just use them in the wrong way )
I have made a screen that show some basic operation and the return value are “0” in each node.
Sorry if i have posted in the wrong forum section.
I could be wrong, but I think there is zero calculation because you don’t use this value anywhere and engine believe there is no sense in calculating this nodes
You’re not actually running any code there. You just have a listener for an event with nothing inside it. Once the execution node is attached to something, your event listener is doing work, and the “code” is being run.