# Blueprint Debug Case Study wiki page

**URL:** <https://forums.unrealengine.com/t/blueprint-debug-case-study-wiki-page/11249>\
**Category:** Blueprint\
**Tags:** unreal-engine\
**Created:** [September 12, 2014, 12:22am UTC](https://forums.unrealengine.com/t/blueprint-debug-case-study-wiki-page/11249 "2014-09-12T00:22:30Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![PenguinTD](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@PenguinTD](https://forums.unrealengine.com/u/PenguinTD)\
**Post date:** [September 12, 2014, 12:22am UTC](https://forums.unrealengine.com/t/blueprint-debug-case-study-wiki-page/11249/1 "2014-09-12T00:22:30Z")

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> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

I created this wiki that hopefully in the future when the experienced people found a good example, you can edit the wiki so it serves as a pool for how not to do things and how to do things properly.  
I’ve only put a few section headers in and only link to one thread I helped before. But I think there are more that happens in this forum that at least a few of them are wiki worthy examples.

This is not a page for beginner, but hopefully become a useful resource for people dip deeper can start to understand the UE4 frameworks better.
