Blueprint could not be loaded because it derives from an invalid class

Update to this: I kept having the issue every time I restarted the project. In addition, whenever I restarted the project all the values I had given in the editor for variables I exposed with the ‘Edit Anywhere’ attribute were reset. I fixed it all by disabling live coding in editor preferences.

If Live Coding was causing so many development-breaking bugs, it makes me wonder why it was enabled by default.

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