blueprint castom values resseting on startup

so im a new unreal user and im using the enhaced input system i have them defined in the code but i set there values throw the blueprint and every time i reopen unreal the text action dissapers untill i reopen the class and complie live code and the mapping context is set back to none ive seen it’s a common problem and i’ve tried the solution i’ve found but nothig my code has nothing to do with changing values so if you know how to fix it pls help (i’ve tried changing the setting in the enhanced input file to predefualt)


those are the values they reset to none

image
that’s there definition in code