# Blueprint beginner

**URL:** <https://forums.unrealengine.com/t/blueprint-beginner/330321>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine\
**Created:** [August 29, 2015, 6:25pm UTC](https://forums.unrealengine.com/t/blueprint-beginner/330321 "2015-08-29T18:25:31Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![anonymous\_user\_359f4d3c](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_359f4d3c](https://forums.unrealengine.com/u/anonymous_user_359f4d3c)\
**Post date:** [August 29, 2015, 7:02pm UTC](https://forums.unrealengine.com/t/blueprint-beginner/330321/2 "2015-08-29T19:02:25Z")

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If you have no experience with Blueprint at all (and presumably not with programming, either) your best bet is to start small. You won’t understand how Blueprint works until you’ve tried it yourself.

Personally, I’ve got coding experience, but because I was new to Blueprints I still started with the basic tutorials. Not just watching them, but following along, recreating the project. Sometimes I got stuck, then I had to do some research or experiment or ask. Sometimes I would tweak the project (in very small ways) how I liked it better. If I did that during the tutorial, that would sometimes cause problems at a later step, so I’d have to adjust the necessary steps to match my own changes. In the end I had about a dozen tutorial projects lying around. That taught me heaps about UE4.

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>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

After that, when it came to building an actual game from scratch, I had it easier than you because I’m working in a small team and seeing how we’re all new to UE4, we can discuss our problems and learn from each other. Then again, you also can ask questions here. 🙂

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