blueprint - assigning

hi guys In my blueprint, i need to retrieve a varialbe from Gamemode and everytime i do it, i have to wire a few things before I can get to the Gamemode’s variable I’m wondering if it is possible to say, also declare one variable in my blueprint with the same class of that variable i need from Gamemode, and use that variable instead For example, as you can see, i often have to call gamemode just to retrieve the GameHUDWidget I’m wondering if i can just declare another variable in my blueprint and link that variable to that GameHUDWidget and start calling that blueprint level variable instead ?