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[BLOG] GetAllActorsFromClass blueprint node vs GetAllActorsWithIn and GetAllActorsWithTag

I was curious about the performance of the GetAllActorsFromClass blueprint node vs GetAllActorsWithInterface and GetAllActorsWithTag.

Did a little research and wrote up a short blog post about it in case anyone is interested

http://www.casualdistractiongames.com/single-post/2016/09/15/Inside-UE-Source-FUObjectHashTables-the-magic-behind-GetAllActorsWith

Basically - GetAllActorsFromClass should be orders of magnitude faster than GetAllActorsWithInterface and GetAllActorsWithTag.