# Blocky Shadows

**URL:** <https://forums.unrealengine.com/t/blocky-shadows/334648>\
**Category:** Rendering\
**Tags:** unreal-engine, feedback, Lighting, UE4, question\
**Created:** [October 8, 2015, 10:44am UTC](https://forums.unrealengine.com/t/blocky-shadows/334648 "2015-10-08T10:44:46Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![anonymous\_user\_2ed5b4c7](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_2ed5b4c7](https://forums.unrealengine.com/u/anonymous_user_2ed5b4c7)\
**Post date:** [October 8, 2015, 11:45am UTC](https://forums.unrealengine.com/t/blocky-shadows/334648/2 "2015-10-08T11:45:09Z")

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Hi!

I think you need increase resolution of Lightmaps for your ground mesh. If you have anothe questions about lighting scene, then you can read about this in troubleshooter.

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