Blockout Tools Plugin

Is there a way you could fix it so that if you go full dynamic shadows without static shadows that everything still casts shadows properly? The cubes and solid cylinder I notice do this at the very least, but the tube and curved stairs I have in the level are not casting anything… Not consistent. I have a cylinder pillar with curved stairs going around it several high and a tube wrapped around them. The middle cylinder is casting a shadow through them all, but the stairs and tube do not cast anything at all…