Just verified that this happens with a completely blank project as well. Here are the logs for my client and editor:
FortniteGame.log (2.0 MB)
UnrealEditorFortnite.log (1.0 MB)
Just verified that this happens with a completely blank project as well. Here are the logs for my client and editor:
FortniteGame.log (2.0 MB)
UnrealEditorFortnite.log (1.0 MB)