Blendspace Help(Player unable to strafe)

I set up a blendspace for my character a while back and it seems to be working fine, but now that I look back over it if I adjust the thirdperson camera up or down he walks in place. I’m using 4.10 if that makes a difference. Any ideas on how to make this not happen.


I made it a while back and Im kinda just trying to fix all the things I threw together. No judgement lol.

For some additional info, the top animation is sprint, left side descending: left forward,left strafe, left backwards. It’s mirrored on the other side while center is walk, idle and back.