Blending Facial Animation with Body Animation


i want to blend face animation with body animation in sequencer.

i know that we have to use layered blend per bone i think but my anim blueprint doesn’t animate on the Sequencer.

Im trying to blend facial animation in my face only so i can animate the body at the same time.

So I managed to make my character do facial expression while having a A pose , and animation for the body moving and blended with the A pose so my character moves and do facial expression but does not stand in A pose.

Here is a video of demonstration : in game face mocap on Vimeo

But i cannot use the Sequencer to synchronize my animation. I can only play animation on game mode.

Hi, have you found a way to incorporate this into sequencer? I am making an animated short film, and it would help to have facial expression animation independent of body animation.